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10 Story-Heavy PC Games to Lose Yourself In

Looking for some story-heavy PC games to get lost in? These are the perfect games for you! Life Is Strange, Detroit: Become Human, Heavy Rain ..etc
10 Story-Heavy PC Games

Welcome to our list of the best story-heavy PC games! If you're a fan of immersive, character-driven narratives and epic plots, then these games are for you.

As gamers, we often get lost in the action and excitement of gameplay, but sometimes it's the rich, well-crafted stories that keep us coming back for more. Whether you're a fan of fantasy, sci-fi, or historical settings, there's a story-heavy PC game out there for you.

In this article, we've compiled a list of the top 10 story-heavy PC games that will transport you to other worlds, introduce you to memorable characters, and keep you engaged from beginning to end. From immersive RPGs to thrilling adventure games, these titles will keep you on the edge of your seat as you unravel their complex plots and make tough decisions that shape the outcome of the game.

So if you're ready to dive into some of the best storytelling in the world of gaming, keep reading to discover our top picks for the best story-heavy PC games.

The Quarry

Similar to many of Supermassive's previous titles, The Quarry is clearly intended for both fans of horror movies and developers. From the beginning, it gradually increases tension and atmosphere, it asks you to make small decisions that will affect the direction of the teenage cast of potential murderers. By the time the blood started flowing, every decision felt like another step in a catastrophic chain, this made it difficult to stop. When I revisited the scene again, it was impossible to ignore the lack of interaction with much of The Quarry. As a spiritual successor to Until Dawn, it's a better movie, but a worse game.

The Dark Pictures Anthology

This is what it's like to participate in every installment of The Dark Pictures Anthology series, the latest of which is House of Ashes, and it's not any different. If you share my opinion that Until Dawn was one of the most entertaining games to come out of the previous generation of consoles, then House of Ashes is the best work from Supermassive Games since Until Dawn in 2015. However, if you've grown tired of the formula or never liked it in the first place, the latest story probably won't have an effect on your opinion.

Life Is Strange

The way you actually play Life is Strange is different from moment to moment, but it's not overly simplistic to say that it's similar to the interactive drama format that's popularized by Telltale's The Walking Dead. You'll direct Max as she explores her surroundings, at times she'll solve environmental puzzles and sometimes she'll participate in multiple-choice discussions. Questioning subjects will often have contextual clues and additional information that can be used to unlock additional conversation options by rewinding time and approaching the interaction from a different perspective.

Detroit: Become Human

It's a pretty looking game that has parts that are better than the whole, but I do believe that much of Detroit: Become Human is lacking because there is no context; no emotional payoff for the atrocities you witness. Why include child abuse in a game if no character will ever discuss it again? Why is this specific character suited to lead a revolution? Why is no one questioning him? Everything that occurs in Detroit is unrelated to Connor's plot, the events are intended to have the greatest impact possible. This results in a game that has a high production value, but only a third of it is truly enjoyable.

Beyond: Two Souls

They're obligated to the Beyond's inconsistent script, which alternates between serious, contemplative scenes, intense action, and nonsensical supernatural fluff. The highs are exceptional: The sequence that involves homelessness is memorable, a scene that involves reuniting with a heavily medicated relative is extremely disturbing. The lows are disheartening: an eye-rolling incident at a bar, a detour into Navajo mythology, and a character's sudden transformation into a comic book villain ultimately fail to impress. Occasionally, there are sequences like Jodie's solo mission to overthrow an African dictator that lack a connection to the larger narrative.

A Wolf Among Us

It's the type of game where The Big Bad Wolf and the Woodsman who saved Red Riding Hood have a nostalgic, sad drink in a bar and discuss their problems, this is a testament to Telltale's work. It's a triumph of concise writing, imaginative thinking, and proficient direction. It's a game that never fails to incorporate its narrative and its chain-smoking protagonist into every possible location. The type of police officer we see in Episode 5 is more a result of his environment than any other character in Telltale's previous protagonists. Fabletown will remember this, and so will you.

Heavy Rain

What is Heavy Rain? It's a game that's similar to adventure games, but has a significant emphasis on the QTEs from Shenmue. This means a lot of button-tapping and stick-waggling, whether it's one character shaking a carton of orange juice or another swinging a fist in a brawl. Occasionally, you can wander around without restriction, the environments are beautifully crafted. Most of the time, you're watching a series of cutscenes that are decided upon via a combination of timed, reaction-based prompts.

Telltale's The Walking Dead

The Walking Dead: The Game is telling us the same story, which is why we're all headed to the same conclusion, but it allows us to experience it in different ways. I've heard some critics refer to this as the "illusion of choice" -- as in what we're doing or saying has no real effect because it all ultimately comes out the same. The Walking Dead: The Game is similar to a coloring book: we all have the same basic black and white drawing, but we can all add our own color to it as we see fit. The relationships I've formed, the emotions I've experienced, the decisions I've made – this is what makes The Walking Dead: The Game so compelling.

Tell Me Why

In Tell Me Why, you transition between the perspectives of twins Alyson and Tyler Ronan after they're reunited 10 years after their mother's passing. Over the course of 8.5 hours (spanning across three episodes), the two prepare to sell their childhood residence, which is both physically and emotionally taxing. Despite being completely unrelated to the Life Is Strange universe, Tell Me Why soon takes a supernatural turn in a similar manner, primarily through Alyson and Tyler's ability to communicate telepathically and relive ghostly memories together. These replays are composed of light particles that are golden in color, this gives them a mystical and ephemeral appearance.

Lost: Via Domus

In Lost: Via Domus, you assume the role of a photojournalist who was also on the flight that crashed in the Pacific. During the game, you must gradually reclaim your identity by completing quests, interacting with the other survivors, and correctly identifying clues during flashbacks. Early on, you learn that you had a camera onboard the plane with you. It appears that one of your photographs incited another survivor to become enraged enough to want to destroy the photograph and kill you. The story's events are directly related to the television series. The majority of the narrative is focused on the first two seasons of the show, but characters that appear in season three of the series are also included in conversations and exposition. The primary characters are present: Jack, Locke, Kate, Sawyer, Charlie, Claire, Sun, Jin, Hurley, and Sayid. The Others--Tom, Ben, and Juliet--also appear in order to maintain the narrative that the humans were here first.


What are story-heavy PC games?

Story-heavy PC games are games that prioritize storytelling and character development over gameplay. These games often have complex narratives, well-developed characters, and immersive worlds that draw players in and keep them engaged.

What genres of games are considered story-heavy?

Story-heavy games can come in a variety of genres, including role-playing games (RPGs), adventure games, and visual novels. These games can be set in a variety of settings, including fantasy, sci-fi, and historical settings.

Are story-heavy games suitable for all players?

Story-heavy games are suitable for players of all ages and skill levels, as they focus more on the narrative experience than on challenging gameplay. However, some story-heavy games may have mature themes or language that may not be suitable for younger players.

How long do story-heavy games take to complete?

The length of story-heavy games can vary greatly, with some games taking upwards of 40 hours to complete. The length of a game will depend on the complexity of the plot, the number of side quests and optional content, and the player's playstyle.

Can story-heavy games be played on console or mobile devices?

Many story-heavy games are available on both PC and console platforms, such as the PlayStation, Xbox, and Nintendo Switch. Some story-heavy games may also be available on mobile devices, such as smartphones and tablets.

Are story-heavy games worth the investment?

Story-heavy games offer an immersive and engaging gaming experience, with richly detailed worlds and complex plots that keep players engaged for hours on end. For players who enjoy character-driven narratives and immersive worlds, these games can be well worth the investment.


The best story-heavy PC games offer immersive and engaging experiences that will keep you coming back for more. From epic RPGs to thrilling adventure games, these titles are perfect for gamers who love character-driven narratives and complex plots.

Whether you prefer fantasy, sci-fi, or historical settings, there's a story-heavy PC game out there for you. So if you're looking for a new game to sink your teeth into, be sure to check out our list of the best story-heavy PC games. With their richly detailed worlds and memorable characters, these games are sure to provide hours of entertainment and keep you on the edge of your seat.

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